The following comments come from Activision Publishing head Eric Hirshberg...
"I think Nintendo’s an incredible company and it looks like this is a platform that’s going to be even more relevant to the kinds of games we make. They’re committing to HD, greater processing power, digital infrastructure, connected universe at the back end...Those are all the things we need to make a state of the art experience for a lot of games. So we were thrilled to hear their plans and I think that anyone that bets against Nintendo does so at their peril. They’re a pretty great company. Anytime one of the first parties gives us new technology to play with and new toys in the toy box it’s great for our developers. Now, choosing which ones we’re going to use and choosing which ones we’re going to get on board with, it all has to do with what we think is going to make the best game. There are some first person shooters out there that are using motion control and Kinect and we’re not and that's a conscious choice. Call of Duty runs at 60 fps. It’s an incredibly precise game. It’s an incredibly smooth game. We still think the DualShock controller is the best way to deliver that game. But there are other games where new innovations make all the sense in the world. I was very excited about some of the things that I saw in the Wii U because I thought it was an innovative take on the next gen controller and the next gen console. I was really excited to see Nintendo taking their console into something that I think is going to be friendlier to core games. Trying to make a Call of Duty experience on the Wii, you’ve got to make real sacrifices in the game just based on processing power and some of the other limitations of that console. This one seems like it’s going to be a lot friendlier to the kind of games that we generally make."
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"I think Nintendo’s an incredible company and it looks like this is a platform that’s going to be even more relevant to the kinds of games we make. They’re committing to HD, greater processing power, digital infrastructure, connected universe at the back end...Those are all the things we need to make a state of the art experience for a lot of games. So we were thrilled to hear their plans and I think that anyone that bets against Nintendo does so at their peril. They’re a pretty great company. Anytime one of the first parties gives us new technology to play with and new toys in the toy box it’s great for our developers. Now, choosing which ones we’re going to use and choosing which ones we’re going to get on board with, it all has to do with what we think is going to make the best game. There are some first person shooters out there that are using motion control and Kinect and we’re not and that's a conscious choice. Call of Duty runs at 60 fps. It’s an incredibly precise game. It’s an incredibly smooth game. We still think the DualShock controller is the best way to deliver that game. But there are other games where new innovations make all the sense in the world. I was very excited about some of the things that I saw in the Wii U because I thought it was an innovative take on the next gen controller and the next gen console. I was really excited to see Nintendo taking their console into something that I think is going to be friendlier to core games. Trying to make a Call of Duty experience on the Wii, you’ve got to make real sacrifices in the game just based on processing power and some of the other limitations of that console. This one seems like it’s going to be a lot friendlier to the kind of games that we generally make."
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