- Revelations is taking longer since the team is taking their time to work on the scenario and other areas of the game
- Capcom wanted to get something out close to the 3DS launch, which is why work began on The Mercenaries 3D
- Mercenaries 3D started as a technology test
- There was also demand for there to be a standalone product for Mercenaries
- Revelations/The Mercenaries 3D share staff members
- Producer Masachika Kawata believes they’ve been able to put the knowhow from creating Mercenaries 3D into Revelations
The newest Iwata
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