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June 23, 2011

Team Ninja talks Ninja Gaiden 3 on Wii U, looking at Ninja Gaiden DS for inspiration, 'steel on bone' gameplay

The following comments come from Team Ninja localization manager Peter Garza...

- game is 30% complete
- not dead-set on how the Wii U controller will be used
- looking closely at Ninja Gaiden: Dragon Sword for ideas

"There was a DS version, so we have some experience with touch controls and it [Dragon Sword] seemed to be fairly well received. So, now we have the chance to give this full console experience with those controls on the Wii U. We've actually started development on it but we don't have anything set. We're just playing with it. We're looking forward to emerging of Ninja Gaiden 3 gameplay and visuals with Dragon Sword touch commands. That's where we're thinking now. Honestly, we're just playing with it, so it might change--that's the focus right now."

Mr. Garza also talked about the game's violence level in general...

"What does it mean to cut someone with a sword, both physically and mentally? You'll notice sequences when time slows down, the camera will zoom in. That's the representation of the sword going into the body, getting caught in the bones and the muscles of the enemy, and you have to really push through the meat of the body to finish the cut. We call that steel on bone."

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