The following information comes from an interview conducted by Monolith CEO Hirohide Sugiura. He asked questions of Toshiaki Yajima (main programmer on Xenosaga and Dragon Ball Kai), Katsunori Sakai (main programmer on Xenoblade, event system programmer on Disaster) and Michihiko Inaba (Xenosaga, Soma Bringer).
- The company has been doing research on other company's works, including HD
- They now feel they'll be able to show what they've learned on Wii U
- with all this technical research, the team feels they'll have no trouble doing an HD game
- due to physics and shaders, the potential expressive ability of the game has gone up
- the team feels they can show their prowess as devs with this title
- big interest in trying out a game that shows separate action on the Wii U controller
- the team hopes to surprise everyone with their Wii U title
- they believe with this game, they can prove that Japanese technology does not lose out to America
- the team's target is to be at the level of Fallout maker Bethesda Softworks
- the Wii U title has already had a design document drafted
- the team is looking for new employees that have knowledge of things like Havok and Shaders
- the team also wants people that are familiar with external programming libraries to make realistic graphics
link
- The company has been doing research on other company's works, including HD
- They now feel they'll be able to show what they've learned on Wii U
- with all this technical research, the team feels they'll have no trouble doing an HD game
- due to physics and shaders, the potential expressive ability of the game has gone up
- the team feels they can show their prowess as devs with this title
- big interest in trying out a game that shows separate action on the Wii U controller
- the team hopes to surprise everyone with their Wii U title
- they believe with this game, they can prove that Japanese technology does not lose out to America
- the team's target is to be at the level of Fallout maker Bethesda Softworks
- the Wii U title has already had a design document drafted
- the team is looking for new employees that have knowledge of things like Havok and Shaders
- the team also wants people that are familiar with external programming libraries to make realistic graphics
link
No comments:
Post a Comment